You’ve now learned that design is for people, not just for appearance.
By understanding ergonomics, you designed something that feels natural in the hand — not just looks appealing on screen.
Designers use this same process for:
- Product design (tools, electronics, wearables)
- Automotive interiors (steering wheels, gear levers)
- Medical devices (handheld instruments)
- Consumer gadgets (game controllers, remotes)
“A good design fits the hand; a great design fits the human.”