|
Term |
Meaning |
|
Prototype |
The first working version of a design used for testing and feedback. |
|
Durability |
The strength of a design — how long it lasts under real use. |
|
Functionality |
How well a design performs its intended task. |
|
Evaluation |
Analyzing how effective a product is after testing it. |
|
Iteration |
Making improvements based on test results. |
|
User Experience (UX) |
The comfort and satisfaction a person feels when using a product. |
Lesson 1: Think in 3D
0/9
Lesson 2: Sculpt to Shape Stories
0/8
Lesson 3: Design for the Hand
0/8
Lesson 4: Ready to Print!
0/8
Lesson 5: Fix. Refine. Finalize.
0/9
Lesson 6: Use What You Made
0/8