Course Content
Lesson 1: What is a Problem?
To help students learn how to observe their surroundings and identify small real-world problems — the first step in becoming an inventor or designer.
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Lesson 2: Understanding People First
To help students learn the importance of empathy — understanding how others feel and what they need — before designing solutions to problems.
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Lesson 3: Think Like an Inventor
To explore how children—just like you—can become real inventors by observing problems and using creativity to solve them.
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Lesson 4: Sketch Your Solution
To turn your problem-solving idea into a simple visual design by drawing how your invention will look and work.
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Lesson 5: Test, Fail, Improve
To understand that inventing is a step-by-step journey where testing, failing, and improving help make your ideas stronger and better.
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Lesson 6: Show What You Made!
To present your invention idea clearly, listen to feedback from others, and improve based on suggestions.
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C6 : Design Thinking and Innovation

Aim:
To get inspired by reading about real young inventors and how they solved real-world problems.

 

Materials Required:

  • Printed stories or short profiles of kid inventors (such as):

    • Gitanjali Rao – created a water contamination tester

    • Angad Daryani – built a low-cost 3D printer

    • Harshwardhan Zala – invented a drone to detect landmines

  • Notebook

  • Pen or pencil

Steps:

  1. Read one or more stories about young inventors.

  2. In your notebook, answer these questions:

    • What problem did they solve?

    • What was their idea or invention?

    • What inspired them to invent it?

  3. Think about the story that inspired you the most.

  4. Share your favorite inventor and their story with your classmates.

Working of the Activity:

By reading about these young inventors, you’ll see how real kids used their brains and hearts to change the world. This helps you believe you can do it too.

 

 

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