Course Content
Lesson 1: What is a Problem?
To help students learn how to observe their surroundings and identify small real-world problems — the first step in becoming an inventor or designer.
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Lesson 2: Understanding People First
To help students learn the importance of empathy — understanding how others feel and what they need — before designing solutions to problems.
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Lesson 3: Think Like an Inventor
To explore how children—just like you—can become real inventors by observing problems and using creativity to solve them.
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Lesson 4: Sketch Your Solution
To turn your problem-solving idea into a simple visual design by drawing how your invention will look and work.
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Lesson 5: Test, Fail, Improve
To understand that inventing is a step-by-step journey where testing, failing, and improving help make your ideas stronger and better.
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Lesson 6: Show What You Made!
To present your invention idea clearly, listen to feedback from others, and improve based on suggestions.
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C6 : Design Thinking and Innovation
  1. What is a problem?
    Answer: A problem is something that causes difficulty or inconvenience and needs to be fixed or improved.
  2. Name one problem in your classroom.
    Answer: (Example) The blackboard is too high for some students to reach.
    (Students may answer based on their observation.)
  3. Why is it important to define a problem clearly?
    Answer: Because a clearly defined problem helps us find better solutions and focus on what really needs to be improved.
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