Aim:
To design and present a model that solves a real problem in your area.
Requirements:
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Notebook or worksheet
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Chart paper
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Model-making materials (like cardboard, bottle caps, paper, glue, tape)
Steps:
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Pick a real issue that affects your community (examples: too much plastic waste, water leaks, dirty school corners).
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Research the problem and discuss what causes it.
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Brainstorm ideas to solve the problem.
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Sketch your idea.
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Build a model using simple materials.
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Present your idea to the class—explain how it works and how it helps others.
Working of the Activity
This activity brings together everything you’ve learned—empathy, creativity, prototyping, and pitching. It helps you use your design skills to solve big, real-life problems.