Course Content
Lesson 1: See It, Feel It, Solve It
To learn how to observe your surroundings, recognize everyday problems, and understand the importance of defining a real problem that affects people.
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Lesson 2: Walk in Their Shoes
To understand the power of empathy in design thinking by learning how to listen and understand someone else’s struggles through an interview.
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Lesson 3: Design with Purpose
To generate creative ideas that solve a real-life problem using a structured method called SCAMPER.
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Lesson 4: Fail Fast, Learn Faster
To learn how building and testing simple models can improve your invention idea.
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Lesson 5: Pitch Your Prototype!
To learn how to present your invention confidently and clearly to others.
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Lesson 6: Build for Change
To design and build a useful model that solves a problem in your community or helps protect the environment.
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C7: Design Thinking and Innovation
  1. What is a prototype?
    Answer: A prototype is a simple model of your idea that helps you test how it might work.
  2. Why is feedback important?
    Answer: Feedback helps you find out what is good and what needs to improve in your design.
  3. What did you change in your prototype?
    Answer: (Student’s own answer, e.g., “I made the handle stronger because my friend said it was too weak.”)
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