Course Content
Lesson 1: See It, Feel It, Solve It
To learn how to observe your surroundings, recognize everyday problems, and understand the importance of defining a real problem that affects people.
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Lesson 2: Walk in Their Shoes
To understand the power of empathy in design thinking by learning how to listen and understand someone else’s struggles through an interview.
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Lesson 3: Design with Purpose
To generate creative ideas that solve a real-life problem using a structured method called SCAMPER.
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Lesson 4: Fail Fast, Learn Faster
To learn how building and testing simple models can improve your invention idea.
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Lesson 5: Pitch Your Prototype!
To learn how to present your invention confidently and clearly to others.
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Lesson 6: Build for Change
To design and build a useful model that solves a problem in your community or helps protect the environment.
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C7: Design Thinking and Innovation
  1. How to Build Quick, Low-Cost Models
    A prototype is an early version of your invention made with basic materials like paper or cardboard. It’s not perfect—just good enough to test your idea.

  2. Why Feedback Improves Ideas
    Feedback is advice or opinions from others about your work. It helps you know what’s working well and what needs to change.

  3. That Failing Early Leads to Success Later
    When your first try doesn’t work, it teaches you what to fix. This is part of a growth mindset—believing that you can improve by learning from mistakes.
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