- How to Build Quick, Low-Cost Models
A prototype is an early version of your invention made with basic materials like paper or cardboard. It’s not perfect—just good enough to test your idea. - Why Feedback Improves Ideas
Feedback is advice or opinions from others about your work. It helps you know what’s working well and what needs to change. - That Failing Early Leads to Success Later
When your first try doesn’t work, it teaches you what to fix. This is part of a growth mindset—believing that you can improve by learning from mistakes.
Lesson 1: See It, Feel It, Solve It
To learn how to observe your surroundings, recognize everyday problems, and understand the importance of defining a real problem that affects people.
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Lesson 2: Walk in Their Shoes
To understand the power of empathy in design thinking by learning how to listen and understand someone else’s struggles through an interview.
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Lesson 3: Design with Purpose
To generate creative ideas that solve a real-life problem using a structured method called SCAMPER.
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Lesson 4: Fail Fast, Learn Faster
To learn how building and testing simple models can improve your invention idea.
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Lesson 5: Pitch Your Prototype!
To learn how to present your invention confidently and clearly to others.
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Lesson 6: Build for Change
To design and build a useful model that solves a problem in your community or helps protect the environment.
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