We all face small and big problems in daily life—like a leaking tap, crowded school benches, or messy classrooms. But what if we saw these problems not as trouble, but as chances to fix, create, or improve something? That’s how innovation begins—by turning problems into opportunities.
Lesson 1: Problem? Or Opportunity?
To help students recognize everyday problems and understand how these can lead to new and useful inventions.
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Lesson 2: Who Feels the Pain?
To help students understand how empathy leads to better designs by learning directly from people who face challenges.
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Lesson 3: Design Like a Detective!
To learn how to trace someone’s daily task step by step, and identify exactly where things go wrong or could be improved.
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Lesson 4: Sketch, Build, Break, Repeat!
To build your first version of a solution, test it, and make it better through feedback and repeated improvements.
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Lesson 5: Test it in the Real World
To test your prototype with real users, learn from their experience, and make your solution even better.
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Lesson 6: My Innovation Pitch
To present your invention in a clear, creative way and receive feedback that helps you grow as a young innovator.
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